Lazy Evaluation in Haskell
Exploring laziness in Haskell by computing the Fibonacci sequence
Software Engineer. Specializing in writing robust, sleek, performant code. Dabbling in epistomology and philsophy on the side.
Exploring laziness in Haskell by computing the Fibonacci sequence Practical Applications of Clean Code to the Rust Programming Language Similar to what God said to the sea in Job 38:11, He tell us our knowledge of the universe can come this far, but no further. The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. Using my Console Game Engine, this is a reinforcement learning project using the C++ Pytorch framework to train a neural network to play the classic arcade game Snake. A simple game engine for the Linux / MacOS terminal. Using the NCurses api's this simple game engine allows for building simple arcade sytle games.Recent Posts
Lazy Evaluation in Haskell
Clean Rust
Conways Game of Life - Epistemological Considerations
My Projects
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Conways Game of Life
AI Snake Agent
Console Game Engine